GameSalad終於放出正式的Creator 0.12.10版啦!
這陣子一直從0.12.4用到0.12.8都是candidate版(不穩定),
GS Team工作也算非常認真,
candidate的版號跳的很快,
幾乎每隔幾天就會迅速針對大家在論壇上提出的問題修正後就推下一版,
直到今天官方終於修正完所有的先行版的問題,
放出正式版了!
我們來看看Stable(正式版,穩定版)的0.12.10有哪些新特色!
http://forums.gamesalad.com/discussion/73545/stable-release-macintosh-gamesalad-creator-0-12-10#latest
Stable Release 0.12.10
Features:
- Yosemite and iOS 8 compatibility
- (針對最新的os優聖美地與iOS8的相容性最佳化)
- Google Store In-App Purchase compatibility
- (支援Google Play Store的App內付費購買功能)
- New In-App Purchase system and behaviors for iOS, Google, and Amazon
- (新的App內付費購買功能系統,支援 iOS, Google, and Amazon
- New selection of GameSalad Templates on the Creator Dashboard
- (新的內建Templates跟編輯器面板)
- New iPhone 6 and iPhone 6 Plus game project resolutions for Creator
- (支援iPhone 6 跟iPhone 6 Plus新的解析度)
- Added Resolution Independence support for @3x images
- (新增解析度對應@3x的圖片,針對iPhone6 Plus的新規格!!)
- Added support for iPhone 6 and iPhone 6 Plus Custom Loading Images
- (新增支援iPhone 6 跟iPhone 6 Plus的自定義預載圖片)
- Added file encryption for published apps
- (新的檔案加密保護方式)
Fixes:
- RevMob and ChartBoost SDKs updated for iOS 8 and Android
- (修正了RevMob跟ChartBoost這兩家廣告之前載入有時會過久的問題)
- Fixed Mac App rejections from the App Store
- Removed blank fields on Viewer aspect ratio picker
- Updated Help and Feedback buttons to point towards new URLs
- Fixed Android apps resetting after waking the device up
- Fixed issues with signing Mac Desktop Apps on OSX 10.9.5 or higher
- Updated image loader to try different resolutions as a fallback incase current resolution art is missing.
- Fixed screen rotation not working on iOS 8 devices.
- 0.12.10 Build Note: Fixed Network Table behaviors not displaying data when retrieved from a server (only occurred in previous 0.12 builds)
Note: iOS binaries are now built against the iOS 8 SDK.
See the GameSalad Cookbook for tutorials on using the new IAP system , Google IAP, Amazon IAP and iOS IAP
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修正問題一大堆,
我懶得一個一個打了,總之這個版本應該是可以穩定的用到明年2月了...
為什麼說只到明年2月呢?
因為明年2月apple說要限制所有上架的app通通要對應64bit的架構,
所以到時勢必又會有0.13版的大更新,
但目前這個0.12.10版,
已經是正式穩定並且針對iPhone6的新規格最佳化的版本了,
可以安心的用個至少3~4個月了,
不知道大更新來臨之前能不能把rollTurtle完成^^"
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